XenoFeels

Wiki

XenoFeels Entities

Reference common XenoFeels applicant and suspect encounter types, including travelers, truckers, impostors, disguises, fake plates, and cargo threats.

XenoFeels XenoFeels Entities artwork

Wiki

Entities

10 entries
B

Tourist Applicant

Use tourists to practice comparing names, photos, and visible features before moving to the vehicle inspection.

drops
Basic identity clues
imageUrl
level
Early
location
Checkpoint approach lane

Find: Appears through normal checkpoint case flow.

Plan: Practice the full inspection order on lower-pressure cases.

A Trucker Applicant

Truckers make vehicle and cargo checks more important than face checks alone.

drops
Vehicle, plate, and cargo clues
imageUrl
level
Early to mid
location
Vehicle bay and checkpoint window
Use these cases to practice plate and cargo discipline.
B Traveler Applicant

Travelers reward a balanced check across documents, appearance, and vehicle details.

drops
Mixed identity and route clues
imageUrl
level
Early to mid
location
Checkpoint inspection window
Use as a baseline case for keeping the route consistent.
S Terrorist Impostor

Terrorist impostors are the major threats hidden among normal checkpoint traffic.

drops
Threat confirmation clues
imageUrl
level
High threat
location
Any checkpoint case
Prioritize hard evidence and avoid vibe-only approvals.
A Disguised Visitor

Disguised visitors test whether you compare the photo against small body details.

drops
Appearance mismatch clues
imageUrl
level
Mid
location
Applicant window
Slow down when the photo and visible alien features do not align.
S Fake-Plate Driver

Fake-plate drivers punish players who approve after checking only the applicant.

drops
License plate mismatch
imageUrl
level
Mid
location
Vehicle bay
Use as a high-priority vehicle clue whenever a plate is visible.
S Prohibited-Cargo Carrier

Prohibited-cargo carriers hide risk in the vehicle instead of the applicant profile.

drops
Hidden object or banned cargo clue
imageUrl
level
Mid to high
location
Vehicle and cargo inspection area
Use cargo checks as a final safeguard before approval.
S Document Error Suspect

Document error suspects reveal themselves through contradictions in declared facts.

drops
Incorrect identity or vehicle data
imageUrl
level
Early to high
location
Document desk
Use as the foundation for every inspection route.
A Vehicle Mismatch Suspect

Vehicle mismatch suspects look suspicious when the ship or car contradicts the record.

drops
Vehicle appearance mismatch
imageUrl
level
Mid
location
Vehicle bay
Use after the document and photo checks but before the final decision.
B Late-Day Strange Encounter

Late-day strange encounters pressure your focus with unsettling cues and odd scenes.

drops
Attention and sanity pressure clues
imageUrl
level
Late
location
Later checkpoint sequence
Use steady checklist discipline when the scene tries to distract you.

XenoFeels Entities FAQ

Are these official enemy names?

No. They are player-facing encounter archetypes based on public XenoFeels mechanics and visible clue types.

How should I use the entities page?

Use it to recognize which clue category a case is testing before making a final checkpoint decision.

Explore more XenoFeels